Planescape
Monstrous Supplement
Yugoloth, Greater – Nycaloth
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Size / Type |
Large Outsider (Evil) |
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Hit Dice |
11d8+66 (116) |
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Initiative |
+1 (Dex) |
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Speed |
30ft., fly 90ft. (average) |
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Armor Class |
29 (-1 Size, +1 Dex, +16 Natural, +3 Shield) |
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Attacks |
2 Claw +18; or huge greataxe +18/+13/+8 (enhancement bonus not included) |
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Damage |
Claw 2d4+8 and bleeding; or huge greataxe 2d8+8+enhancement bonus |
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Face / Reach |
5ft by 5ft / 10ft |
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Sp. Attacks |
Magical axe, bleeding, spells, gate |
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Sp. Qualities |
Telepathy, SR25, DR 10/ [+2 and silver], immunities, yugoloth, outsider |
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Saves |
Fort +18 |
Ref +13 |
Will +16 |
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Abilities |
Str 27 |
Dex 12 |
Con 22 |
Int 18 |
Wis 19 |
Cha 17 |
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Skills |
Appraise +18, Bluff +17, Concentration +20, Diplomacy +17, Hide +15, Jump +14, Listen +18, Search +18, Sense Motive +18, Spot +18. |
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Feats |
Power Attack, Cleave, Alertness |
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Climate |
Lower Planes |
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Organization |
Solitary or pair |
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Rating (CR) |
13 |
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Treasure |
Standard |
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Alignment |
Always Neutral Evil |
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Advancement |
12 – 20 HD (Large), 21 – 33 HD (Huge) |
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· Magical Axe: Nycaloths commonly use giant two-headed axes. 90% of these axes are magical, though of common variety (+1, +2, etc). Of the enchanted axes, 20% have a special enchantment (e.g. vorpal, etc.). · Bleeding: Any wound caused by a nycaloth’s claw attack continues to bleed for 1d6 damage per wound per round until healed magically. · Spell-like Abilities: At will – Command (3/day), Comprehend Languages (always active), See Invisibility (always active), Detect Magic (always active), Dimension Door (3/day), Dispel Magic, Enlarge, Reduce, Fear (by touch), Invisibility, Mirror Image (3/day), Polymorph Self, Project Image, Read Magic (always active), Reverse Gravity (1/day), Wind Walk, Word of Recall (1/day), and Wraithform (1/day). · Gate: Once per day nycaloths can attempt to gate in 1-10 mezzoloths, 1-3 dergholoths, or 1 additional nycaloth. The gate has a 35% chance of success. · Immunities: Immune to enchantment/charm spells or effects. · Yugoloth Traits:
· Outsider: Darkvision 60 feet. Can’t be raised or resurrected.
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