Ultima I Character Statistics

Statistic

Initial Amount

Affects

Increased by

Maximum Amount

Strength
10 - 25
Damage per blow
Completing Signpost Quests
99
Agility
10 - 25
Hit probability, Attack dodging, Stealing probability
Pillars of Protection
99
Stamina
10 - 25
Amount of damage done to player
Sign Post, Grave of the Lost Soul
99
Charisma
10 - 25
Selling prices
Southern Sign Post
99
Wisdom
10 - 25
Spellcasting success probability, Spell prices
Pillar of Ozymandias
99
Intelligence
10 - 25
Buying prices, Spellcasting quality
Tower of Knowledge
99
Level
1
Amount of monsters on overworld
Experience increase
10
Experience
0
Level increase
Killing monsters, Saving princesses
9999
Hit Points
150
Nothing
Kings, Leaving a dungeon after killing monsters in it
9999

Note : The initial amounts for Strength, Agility, Intelligence, Wisdom, Charisma and Stamina are distributed from a 30 point pool. You must use all 30 points.

Character Inventory

1 Gold Crown
200 Food
2 Daggers
Leather Armor

Character Creation Chart

Race

Human
Elf
Dwarf
Bobbit
+5 Intelligence
+5 Agility
+5 Strength
-5 Strength, +10 Wisdom

Class

Class
Statistic Improvement
Fighter
10 Strength, 10 Agility
Cleric
10 Wisdom
Wizard
10 Intelligence
Thief
10 Agility

Experience Chart

Level

Experience Points

1

0 - 999

2

1000 - 1999

3

2000 - 2999

4

3000 - 3999

5

4000 - 4999

6

5000 - 5999

7

6000 - 6999

8

7000 - 7999

9

8000 - 8999

10

9000 - 9999

Sign Posts

Sign Post

Reward

Southern Sign Post

+10% Charisma

Sign Post

+10% Stamina

Grave of the Lost Soul

+10% Stamina

Pillars of Protection

+10% Agility

Tower of Knowledge

+10% Intelligence

Pillar of Ozymandias

+10% Wisdom

Pillars of the Argonauts

Weakest weapon you don't already have

Eastern Sign Post

Nothing

Upon completion of a Sign Post quest, the King will give you ( ( 100 - Strength ) / 8 ) Strength points. Results are rounded down.

1