| World.map File Description by Xenerkes Dragon
 | 
Size
: 65536
bytes, fixed format
Info
:
- 
World Map
is a 256x256 tiles grid and each tile is coded in a single byte (coz there
are 256 tiles in Ultima IV)
- 
The Map
is divided in 64 big blocks of 32x32 tiles each
I give you the position of each block in the whole map
 
 

 
Each
32x32 blocks is stored by lines(0x00 First
Line of the block, 0x10 Second line of the block, ... )
 
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