Statistic |
Initial Amount |
Affects |
Increased by |
Maximum Amount |
Strength |
5 - 25 |
Damage per blow |
Strength Shrine |
According to Race |
Dexterity |
5 - 25 |
Hit probability, Attack dodging |
Dexterity Shrine |
According to Race |
Intelligence |
5 - 25 |
Maximum Magic Points, according to Class |
Intelligence Shrine |
According to Race |
Wisdom |
5 - 25 |
Maximum Magic Points, according to Class |
Wisdom Shrine |
According to Race |
Hit Points |
150/150 |
Nothing |
1 Hit Point every 10 moves on the surface or every 40 moves in towns and dungeons, Healing |
( Level * 100 ) + 50, absolute maximum is 2550 |
Magic Points |
0 |
Nothing |
1 Magic Point every move on the surface or every 4 moves in towns and dungeons, Druids get 2 |
According to Class |
Level |
1 |
Maximum Hit Points |
Lord British, ( Current Level * 100 ) Experience Points required |
5, 99 after getting the Mark of Kings |
Experience |
0 |
Lord British availability |
Killing monsters |
9999 |
Class |
Maximum Magic Points |
Magic Type |
Special |
Fighter |
0 |
None |
None |
Cleric |
Wisdom |
Prayers |
None |
Wizard |
Intelligence |
Sorcery |
None |
Thief |
0 |
None |
Steal, Disarm Traps |
Paladin |
Wisdom / 2 |
Prayers |
None |
Barbarian |
0 |
None |
Limited Steal, Limited Disarm Traps |
Lark |
Intelligence / 2 |
Sorcery |
None |
Illusionist |
Wisdom / 2 |
Prayers |
Limited Steal, Limited Disarm Traps |
Druid |
(Intelligence or Wisdom) / 2, whichever one is the largest |
Both |
None |
Alchemist |
Intelligence / 2 |
Sorcery |
Limited Steal, Limited Disarm Traps |
Ranger |
(Intelligence or Wisdom) / 2, whichever one is the smallest |
Both |
Limited Steal, Limited Disarm Traps |