Ultima V Economy

Choose a product:

Note : In Ultima 5, many prices are affected by the active character's Intelligence. The 'base price' is what a character with a theoretical Intelligence of 0 would get. Every additional Intelligence point deducts 1.5% from the item's cost. The scale is reversed for selling, where every point increases gold received by 1.5%, up to a theoretical 66.6 Intelligence points. Therefore, only the 'base prices' need be listed here. Note that buying prices are rounded down, while selling prices are rounded up.

Weapons

Missiles

Armor

Rings and Amulets

Inns

Healing

Reagents

Horses

Ships

Provisions

Food

Drinks

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