Location - Training Room in Trinsic
Price |
What you get |
1 Training Point |
If Combat is higher or equal to Dexterity, you will receive one Combat point. Results are rounded up.
Location - Training Room in Britain
Price |
What you get |
3 Training Points |
( Combat / Dexterity ) Combat, ( ( ( Intelligence + 1 ) - Magic ) * 1/2 ) Magic |
If Magic is higher or equal to Intelligence, you will receive one Magic point. Results are rounded up.
Location - Training Room in Britain
Price |
What you get |
1 Training Point |
( Combat / Dexterity ) Combat |
Note : Sentri will train you for free if he's in your party. You still have to spend 1 Training Point. Of course, he can't train himself. Results are rounded up.
Location - Training Room in Britain
Price |
What you get |
2 Training Points |
Combat => Dexterity - ( ( Combat / Dexterity ) + 1 ) Combat Dexterity > Combat - ( ( ( Dexterity + 1 ) - Combat ) * 1/2 ) Combat |
Results are rounded up.
Location - Rayburt's House in Cove
Price |
What you get |
3 Training Points |
Combat => Dexterity - ( ( Combat / Dexterity ) + 1 ) Combat Dexterity > Combat - ( ( ( Dexterity + 1 ) - Combat ) * 1/2 ) Combat |
Results are rounded up.
Location - Training Room in Minoc
Price |
What you get |
3 Training Points |
Combat => Dexterity - ( ( ( Combat / Dexterity ) * 2 ) + 1 ) Combat Dexterity > Combat - ( ( ( Dexterity + 2 ) - Combat ) * 1/2 ) Combat |
Results are rounded up.
Location - Training Room in Minoc
Price |
What you get |
2 Training Points |
Location - Bradman's House in Yew
Price |
What you get |
2 Training Points |
( ( Combat / Dexterity ) * 2 ) Combat |
Results are rounded up.
Location - Penni's House in Yew
Price |
What you get |
2 Training Points |
( ( Dexterity - Combat ) * 1/2 ) Combat |
If Combat is higher or equal to Dexterity, you will receive one Combat point. Results are rounded up.
Location - Perrin's House near Empath Abbey
Price |
What you get |
3 Training Points |
( ( ( Intelligence + 2 ) - Magic ) * 1/2 ) Magic |
If Magic is higher or equal to Intelligence, you will receive one Magic point. Results are rounded up.
Location - Zaksam's House in Human Side of Vesper
Price |
What you get |
3 Training Points |
( ( Dexterity - Combat ) * 3/4 ) Combat |
If Combat is higher or equal to Dexterity, you will receive 2 Combat points. Results are rounded up.
Location - Training Room in Jhelom
Price |
What you get |
2 Training Points |
If Combat is higher or equal to Dexterity, you will receive 2 Combat points. Results are rounded up.
Location - Training Room in Moonglow
Price |
What you get |
3 Training Points |
Combat => Dexterity - ( ( ( Combat / Dexterity ) * 2 ) + 3 ) Combat Dexterity > Combat - ( ( ( Dexterity + 3 ) - Combat ) * 1/2 ) Combat |
Results are rounded up.
Location - Lycaeum
Price |
What you get |
2 Training Points |
( ( Intelligence - Magic ) * 1/2 ) Magic |
If Magic is higher or equal to Intelligence, you will receive one Magic point. Results are rounded up.
Location - Training Room in Terfin
Type |
Price |
What you get |
3 Training Points |
Combat => Dexterity - ( ( Combat / Dexterity ) + 1 ) Combat Dexterity > Combat - ( ( ( Dexterity + 1 ) - Combat ) * 1/2 ) Combat |
|
3 Training Points |
( ( Intelligence - Magic ) * 1/2 ) Magic |
If Magic is higher or equal to Intelligence, you will receive one Magic point. Results are rounded up.
Location - Lucky's House in Buccaneer's Den
Price |
What you get |
1 Training Point |
Location - Training Room near Serpent's Hold
Price |
What you get |
3 Training Points |
( ( Dexterity - Combat ) * 1/2 ) Combat |
If Combat is higher or equal to Dexterity, you will receive one Combat point. Results are rounded up.