Ultima II Character Statistics

Statistic

Initial Amount

Affects

Increased by

Maximum Amount

Strength
10 - 40
Damage per blow, Armor availability
Hotel Clerk
99
Agility
10 - 40
Hit probability, Weapon availability, Stealing probability
Hotel Clerk
99
Stamina
10 - 40
Amount of damage done to player
Hotel Clerk
99
Charisma
10 - 40
Buying prices
Hotel Clerk
99
Wisdom
10 - 40
Spellcasting success probability
Hotel Clerk
99
Intelligence
10 - 40
Buying prices, Spellcasting quality
Hotel Clerk
99
Level
0
Nothing
Experience increase, ( Next Level * 100 ) Experience Points required
99
Experience
0
Level increase
Killing monsters
9999
Hit Points
400
Nothing
Lord British, King Ozy
9999

Note : The initial amounts for Strength, Agility, Intelligence, Wisdom, Charisma and Stamina are distributed from a 90 point pool.

Character Inventory

400 Gold Coins
400 Food

Character Creation Chart

Gender

Male
Female
+5 Strength
+10 Charisma

Race

Human
Elf
Dwarf
Hobbit
+5 Intelligence
+5 Agility
+5 Strength
+10 Wisdom

Class

Class
Statistic Improvement
Ability
Fighter

15 Strength
None
Cleric

10 Wisdom
Cleric spellcasting
Wizard

10 Intelligence
Wizard spellcasting
Thief

10 Agility
None

Equipment Requirements Chart

Weapons

Weapon
Agility Requirement
Dagger
10
Mace
11
Axe
19
Bow
21
Sword
29
Great Sword
31
Light Sword
39
Phaser
41
Quicksword
49

Armor

Armor
Strength Requirement
Cloth
10
Leather
11
Chain
19
Plate
21
Reflect
29
Power
31
1