News :
10/13/2001
: Version 0.29 alpha is available for download
10/13/2000
: Version 0.28 alpha is available for download
09/24/2000
: Version 0.27 alpha is available for download
09/14/2000
: Version 0.26 alpha is available for download
07/30/2000
: Version 0.25 alpha is available for download
05/30/2000
: Version 0.2 alpha is available for download
05/18/2000
: Version 0.1 alpha is available for download
Information :
What is Ultimatrix ?:
-
Eight years
ago, I made an Ultima V Map Editor on Atari ST and so I've decided to do
the same thing on PC, because I liked this game very much (even if I liked
the others as well !).
-
Gradually,
I transformed this Ultima V map viewer into an Ultima 1 to 6 Map Viewer.
Then I decided to add some features which made it become more than a simple
viewer.
-
But now
you can immerge into Ultima worlds like a real Ultima, you can move the
Avatar around the World, enter each town.
-
In fact
I don't know exactly what I want to do : an Ultima Map Editor ? an ultima
Map Viewer ? much than that : act as you 're in a real Ultima ?
-
It's also
a Map printer (because you can save maps in picture format).
It became
a Ultima 1 to 6 Map viewer and printer
and more (?)
Features of Ultimatrix -
Alpha Version 0.28 (10/13/2000):
-
Supported
Ultima: Ultima 1,Ultima 2,Ultima 3, Ultima 4, Ultima 5, Ultima 6, Savage
Empire, Martian Dreams
-
You can
go and enter almost everywhere (all the towns are supported,dungeons) (*)
-
You can
also wander in the Underworld (Ultima V) : you can access it by dungeons
-
Townsfolk
management (Ultima III,IV & V modes)
-
You can
enable or disable the visual management of obstacles
-
You can
choose between the Global View and Ultima View Mode which looks like a
real Ultima
-
Management
of obstacles (on/off) : you can walk everywhere
-
Initialization
file to adjust some settings in each Ultima mode
-
You can
save maps in TGA format 256 colors:
-
Computerized
maps
-
Tiled based
maps
-
Peer at
Gem maps
-
You can
make screen dumps
-
You can
disable the Avatar display to see only map tiles on screen
-
Enable and
disable Day-Night transition (Ultima V and VI Modes)
-
Enter, Ignite,
Look, Klimb Talk, Peer at Gem keys enabled
-
Open (partially
: it won't change the tile when the door opens yet)
-
Dialogue
support: Ultima 3 to 5 (buggy for U3, elementary for U5: NAME-LOOK-JOB-BYE)
-
Music support
(supports Televar's Midi Set)
-
You can
change the colors of U6 and clones TGA maps by changing *.act files
-
Dungeon
and Dungeon's Room support (2D view)
-
Runic Coordinates
on screen.
Next or potential improvements
(in any order)
-
Dungeon
with a kind of 3D view (not only 2D)
-
Elementary
Battle Mode
-
Ultima 6
Map with objects on it (Soon I hope)
-
a DirectDraw
or SDL based version (compatible with every video cards)
-
A windows
GUI for the Ultimatrix Ini file
If
you have any more ideas, suggestions, comments, or bugs reports please
contact me at xenerkes@chez.com, or let a post in my message board.
Requirements
-
Windows 9x/NT (only tested on
Windows 98)
-
An OpenGL Compatible Video Card
Old Screenshots from Ultimatrix
v0.2
Indoors
Outside
Ultima is a trademark of Origin Systems, Inc. Much of the
artwork and
music found on this site are copyright Origin Systems, Inc. All contents
of this site are copyright © Xenerkes Dragon, 2000. All rights
reserved.