Planescape Campaign
Athar Prestige Class

The Godslayer

  • The Powers are frauds. Oppressors. They serve only to enforce their will upon the helpless of the multiverse, not to share with mortals any fraction of their divinity. The greatest evil in existence does not just come from the Hells or the Abyss, but from everywhere. The God's power taints everything, and in order to free the multiverse, they must be destroyed.
  • The Athar take this belief as well, but not strongly enough. The Godslayers are a splinter faction that puts less faith in subtle propaganda and behind-the-scenes manipulation than it does direct action. While destroying a God is not truly mortally feasible - frauds or not, they have tremendous resources at their command - crushing a deity's faith and followers is. And by doing this, the Godslayers can confine a Power to the floating rocks of the Astral Plane for eternity. For a truly immortal being, this is as close to death as one can get.
  • Godslayers quickly make enemies and have a hard time finding friends. The vast majority of planar beings owe allegiance to one God or another, and the Slayers hate them all. However, their reputation precedes them in most cases, and few mortal agents of the Gods confront a Godslayer directly; they are well shielded against divine wrath. All Godslayers have also studied magic to at least a limited degree, further helping them understand the weaknesses of their enemy.
  • They are one of the more potent splinter factions in the Planes, with membership near 5,000 in the Core Planar regions. Within Sigil, the Godslayers are few. They exist within the Astral Plane in a citadel called the Godless Hold.
  • To qualify to become a Godslayer, a character must fulfill all the following criteria:
  • Base WILL save: +2 or greater.
  • Base Attack Bonus: +5 or greater.
  • Skills: Knowledge (Religion) 10+ ranks, Knowledge (Astral) 5+ ranks.
  • Feats: Divine Dismissal.
  • Special: Must be a member of the Athar and of the Godslayer splinter faction.
  • Class Level
    BAB
    Fort Save
    Ref Save
    Will Save
    Special, Spells per day
    1
    +0
    +1
    +0
    +1
    Smite Divine Servant (1/day)
    2
    +1
    +2
    +0
    +2
    Divine Prevention, +1 spellcasting level
    3
    +2
    +2
    +1
    +2
    Holy/Unholy Damage Immunity
    4
    +3
    +3
    +1
    +3
    Smite Divine Servant (2/day), +1 spellcasting level
    5
    +3
    +3
    +1
    +3
    Divine Retribution
    6
    +4
    +4
    +2
    +3
    Divine Interference, +1 spellcasting level
    7
    +5
    +4
    +2
    +4
    Smite Divine Servant (3/day)
    8
    +6
    +5
    +2
    +5
    Non-detection, +1 spellcasting level
    9
    +6
    +5
    +3
    +5
    Divine Disavowal
    10
    +7
    +6
    +3
    +6
    Smite Divine Servant (4/day), +1 spellcasting level

  • The following skills are considered class skills for a Godslayer:
  • Concentration (Con), Craft (Int), Knowledge (Religion, Int), Knowledge (Astral, Int), Spellcraft (Int), Listen (Wis), Profession (Wis), Intimidate (Cha), Ride (Dex), Jump (Str), Climb (Str).
  • Skill Points at Each Level: 2 + Intelligence Bonus
  • All of the following are features of the Godslayer prestige class:
  • Hit Die: d8
  • Weapon and Armor Proficiency: Godslayers gain no additional proficiency with armor, shields, or weapons.
  • Spells per Day: As normal.
  • Smite Divine Servant (Su): Once per day, the Godslayer is able to perform a Smite attack (CHR bonus to attack roll, +1 character level in damage) against a target which uses divine spells, divine spell-like abilities, or is a dedicated servant to a specific power. As the Godslayer gains class levels, he will gain additional uses of this ability per day (2 total per day at 4th level, 3 total at 7th , and 4 total at 10th ).
  • Divine Prevention (Su): Once per day, the Godslayer can bestow a saving throw bonus equal to her Class Level + Charisma bonus (if applicable) upon a recipient. The resistance bonus applies to the next divine spell to which the recipient is subjected, even if the spell is beneficial. If used against an unwilling target, the Godslayer must make a successful touch attack and the target has to make a WILL save at DC (10+Godslayer's class level + Godslayer's WIS modifier) or be subject to the bonus.
  • Divine/Holy Damage Immunity (Ex): As part of denying the godliness of the Powers, the Godslayer becomes immune to all divine or holy damage. This includes such things as half of the damage inflicted by the flamestrike spell or the extra damage done by a weapon with the holy special ability.
  • Divine Retribution (Sp): This represents an improvement to the standard Athar ability of Divine Cancellation. When using this ability, the Godslayer has the option of reflecting the spell back at its caster rather than dispelling it. This can only be used on divine spells that target the Godslayer, not area-affect spells or those targeting another creature.
  • Divine Interference (Su): The Godslayer generates a field of "disbelief" in a 10' radius. Any divine spellcaster within the radius must make a caster level check (DC 10 + Godslayer's class level + Godslayer's WIS modifier) in order to cast a spell. Failure indicates that the spell is still spent, just does not take effect. This field is always active unless the Godslayer suppresses it. This can be done as a full-round action.
  • Non-detection (Su): At this point, the Godslayer is quite dangerous to the Powers and their agents, and becomes a target. In order to survive, the Godslayer gains the continuous benefits of a non-detection spell (DC 20 + Godslayer's character level).
  • Divine Disavowal (Ex): At this point, the Athar benefit of Spell Immunity now applies to all divine spells, not just the ones listed under the namer section. This spell resistance does not stack with other forms of spell resistance. If the Godslayer is subject to two spell resistance effects, use the better value. (If a divine spell manages to break through the Athar's spell resistance, the namer bonus of +2 to all saves vs. divine spells still applies).




  •      Melroch Eitheldor @ 2003 1 1