Planescape Campaign
Bleak Cabal Prestige Class
Insane Savant
For most members of the Bleak Cabal, madness is merely a side effect of understand that there is no meaning or purpose to anything. But for a dedicated few, that madness becomes the goal of understanding. By embracing the madness, working with it, these Bleakers seek to unlock their inner potential.
To qualify to become an Insane Savant, a character must fulfill the following criteria:
Skills: Sense Motive 8+ ranks, Bluff 5+ ranks.
Abilities: Sneak Attack +2d6.
Feats: Absorb Madness.
Special: Must be a member of the Bleak Cabal.
Class Level | BAB | Fort Save | Ref Save | Will Save | Special, Spells per day |
1 | +0 | +1 | +1 | +0 |
|
2 | +1 | +2 | +2 | +0 |
|
3 | +2 | +2 | +2 | +1 |
|
4 | +3 | +3 | +3 | +1 |
|
5 | +3 | +3 | +3 | +1 |
|
6 | +4 | +4 | +4 | +2 |
|
7 | +5 | +4 | +4 | +2 |
|
8 | +6 | +5 | +5 | +2 |
|
9 | +6 | +5 | +5 | +3 |
|
10 | +7 | +6 | +6 | +3 |
|
The following skills are considered class skills for an Insane Savant:
.
Skill Points at Each Level: 6 + Intelligence Bonus.
All of the following are features of the Insane Savant prestige class:
Hit Die: d6
Weapon and Armor Proficiency: None.
Spells per Day: As normal.
Melroch Eitheldor @ 2003