Linguistics (INT):
It cost 1 extra skill points to any character of opposite alignment to the language homplane. If the being is from the Inner Planes, the cost is 1 extra skill point for those of opposed element. Modron language always cost 2 skill points, if you have spent only one, you can understand but not speak. All this rules don’t count toward initial languages.
Language | Target Groups |
Abyssal | Tanar'ri, Abyss denizens |
Aquan | Water elementals, Water denizens |
Archon | Archons, Mt. Celestia denizens |
Auran | Air elementals, Air denizens |
Bariaur | Bariaurs, Ysgard denizens |
Celestial | Upper-planar creatures |
Dao | Dao, Earth elementals |
Djinn | Djinni, Air elementals |
Draconic | Dragons, Wizards, Lizardfolk |
Efreeti | Efreet, Fire elementals |
Eladrin | Eladrins, Dryads, Elves |
Formian | Formians, Arcadia denizens |
Gehreleth | Gehreleths, Carceri denizens |
Githyanki | Githyanki, Red Dragons |
Githzerai | Githzerai, Slaadi |
Guardinal | Guardinals, Elysium denizens |
Halfling | Halflings, Outlands denizens |
Hellenic | Greek Pantheon and his followers |
Ignan | Fire elementals |
Infernal | Baatezu |
Koine Sophias | Scholars, Sages, Very literate people |
Marid | Marid, Water elementals |
Mephit | Mephits, Elementals |
Modron | Modrons, Mechanus denizens |
Nereid | Nereids, Marids, Water elementals |
Night Hag | Hags, Yugoloths, Grey Waste denizens |
Planar Trade | Any |
Slaad | Slaadi, Githzerai |
Sylph | Sylphs, Djinni, Air elementals |
Sylvan | Dryads, Eladrins, Faeries, Druids |
Terran | Earth Elementals |
Trade Tongue of Law | Harmoniums, Arcadian denizens, lawful people |
Tso | Tso, Traders |
Yugoloth | Yugoloths, Fiends, Night Hags, Gehenna denizens |