Planescape Monstrous Supplement

Bladeling

Size / Type

Medium Outsider (Lawful)

Hit Dice

2d8

Initiative

+5 (+1 Dex, +4 Improved Initiative)

Speed

30ft

Armor Class

18 (+1 Dex, +7 Natural)

Attacks

2 Claw +2; or weapon +2 melee

Damage

Claw 1d6; or by weapon

Face / Reach

5ft by 5ft / 5ft

Sp. Attacks

Razor Storm

Sp. Qualities

Fire and cold resistance 10, SR 13, DR 10/+1 (slashing and piercing only), immunities, outsider

Saves
Fort +3
Ref +4
Will +3
Abilities
Str 11
Dex 13
Con 11
Int 11
Wis 11
Cha 10
Skills

Craft (weaponsmithing) +6, Jump +6, Listen +2, Spot +2

Feats

Improved Initiative

Climate

Acheron

Organization

Solitary, pair, company (3-6), or squad (11-20)

Rating (CR)

2

Treasure

Standard

Alignment

Always Lawful, usually evil or neutral

Advancement

By character class (Cleric, Fighter, or Summoner Wizard/Sorcerer)

  • Razor Storm (Ex): Once per week, the Bladeling can explode a piece of it’s outer skin, in a 15 foot cone, doing 3d12 with a Reflex save (DC 11) for half. After this attack, their natural armor drops 4 points (AC 14), the energy resistances drops 5 points each, the spell resistance drops 2 points. Also a direct hit to their weakened torso (normal hit with a -4 to the attack roll) inflict double damage.
  • Immunities: Immune to acid, and rust effects. They take double damage from Heat Metal spells, or any other effect specifically designed to affect metals. Other heating spells don’t affect them.
  • Outsider: Darkvision 60 feet, and can’t be raised or resurrected.




  •      Melroch Eitheldor @ 2003 1 1