Bariaur (+1 CL)
Stats Modifiers:
Male: +2 STR, +4 CON, -2 WIS, -2 DEX. Female: +2 INT, +4 WIS, -2 CON, -2 DEX. Preferred Class:
Male: Ranger. Female: Druid. Size:
Medium (40' move, 4 legs). Special Abilities:
Both Sex:
Natural Attacks: Bariaurs can kick their opponents if the need arises. They can kick up to two enemies no more than 5 feet apart between them. 2 Hooves (1d4 bashing damage + half STR bonus (critical 20 x2)). Note that they aren’t naturally trained to use all or their attacks at the same time, so, attacking with hooves and horns is treated as two weapon fighting, with normal penalties. The same apply to any of those mentioned before and any kind of weapons carried.
Having extra natural attacks, they are subject to Multiweapon Fighting and Improved Multiweapon Fighting Feats (This also applies for his ranger class). In addition, a bariaur counts as always being mounted (but no Ride Skill check is required) so the Mounted Combat Feat doesn’t applies to them. They can buy mounted feats and apply it to themselves. More, they can buy any feat which asks for Mounted Combat as a Prerequisite, ignoring these particular prerequisite.
Most wearing equipment cost double the standard price, and his form must be taken into account for the purpose of wearing some magical items (armors and boots specially).
Low light vision.
Non-Evil Alignment.
Languages: Planar Trade and Bariaur. Male Only:
Natural Attacks: Horns, 1d8 P/B damage (critical 20/x2). Also they can charge an enemy (minimum 30 feet) for x2 P/B damage, but if successful must succeed in a Fortitude Save DC 15 or suffer the half that damage. If the target is up to one size larger than the charging bariaur, it must make an opposed Balance (or Strength) check against the damage dealt or be knocked prone. In addition, for every 5 points the roll is failed, the target recoils 5 feet (if fails by 4 or less, nothing; 5-9: 5 feet; 10-14: 10 feet, so on). Female Only:
+2 to Spot and Listen checks.
+2 to saves against spells and spell-like abilities.