Planescape
Monstrous compendium appendix I
Aasimon – Agathinon
Size / Type |
Medium-size Outsider (Good) |
||||||
Hit Dice |
8d8+8 (44) |
||||||
Initiative |
+7 (+3 Dex, +4 Feat) |
||||||
Speed |
40ft. |
||||||
Armor Class |
20 (+3 Dex, +7 Natural) |
||||||
Attacks |
By weapon +12/+7; or by form |
||||||
Damage |
By weapon +4; or by form |
||||||
Face / Reach |
5ft by 5ft / 5ft |
||||||
Sp. Attacks |
Spells, spell-like abilities |
||||||
Sp. Qualities |
Shapechange, bestow spells, immunities, DR 10/ [+1 or evil], etherealness, special saves, aasimon, outsider |
||||||
Saves |
Fort +10 |
Ref +9 |
Will +13 |
||||
Abilities |
Str 19 |
Dex 16 |
Con 13 |
Int 16 |
Wis 18 |
Cha 17 |
|
Skills |
Concentration +9, Disguise +10, Hide +10, Knowledge (any one) or Craft (any one)+11, Listen +12, Move Silently +11, Search +11, Sense Motive +12, Spellcraft +10, Spot +12 |
||||||
Feats |
Improved Initiative, Power Attack, Cleave |
||||||
|
|||||||
Climate |
Upper Planes |
||||||
Organization |
Solitary, or Army (50-100) |
||||||
Rating (CR) |
10 |
||||||
Treasure |
Incidental |
||||||
Alignment |
Always Neutral Good |
||||||
Advancement |
9-16 HD (Medium) |
||||||
|
|||||||
· Spell-like Abilities: At will – Clairaudience/Clairvoyance, ESP, and Hold Person. · Spells: Agathia can cast divine spells from the cleric list and from the Destruction, Good and War domains as 7th-level clerics (save DC 14 + spell level). · Shapechange (Su): An agathinon can shapechange at will, the change is instantaneous but needs 1 minute of concentration to trigger it. The agathinon usually uses this power to assume the shape of a creature, though it can even become an object. This ability also allows the agathinon to assume spell-like abilities and supernatural powers of the form, such as breath weapons and gaze attacks. An agathinon that changes into an object will form a special bond with one character of good alignment (or a neutral character, if her current actions suit the agathinon's mission). This bond allows the agathinon to transfer some of its powers, as well as any powers the item has, to the character. Any evil being touching the items suffers 1d12 points of damage (no save). · Bestow Spells (Su): An agathinon in the form of an object in the possession of a good creature, may bestow the ability to cast any divine 1st-level spells at will to the creature. The agathinon in the form on an object may also bestow upon the creature the ability to turn undead as a 7th-level cleric. · Immunities (Ex): An agathinon is immune to energy drain, death spells, disintegration, and energy from the Positive plane. · Etherealness: Agathinon can become ethereal at will. · Special Saves: Agathia make all saves as a 14th level cleric or an outsider of its HD, whichever is better. · Aasimon Qualities:
· Outsider: Darkvision 60 feet. Can’t be raised or resurrected.
|
|||||||