Planescape
Monstrous compendium appendix i
Baatezu, Greater Pit Fiend
Size / Type |
Large Outsider (Lawful, Evil) |
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Hit Dice |
13d8+78 (137) |
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Initiative |
+6 (+2 Dex, +4 Feat) |
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Speed |
40ft., fly 60ft. (average) |
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Armor Class |
25 (-1 Size, +2 Dex, +14 Natural) |
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Attacks |
2 Wing buffets +17, 2 claws +20 (or huge jagged-toothed club +20/+15/+10), bite +17, tail +17 |
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Damage |
Wing buffet 1d6+4, claw 1d8+8 (or huge jagged-toothed club 2d6+12), bite 2d6+4 and poison and disease, tail 2d4+4 |
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Face / Reach |
5ft by 5ft / 10ft |
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Sp. Attacks |
Fear aura, poison, disease, improved grab (tail), constriction, spells, gate |
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Sp. Qualities |
DR 15 / [+3 and (good or silver)], SR21, regeneration 5, baatezu, outsider |
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Saves |
Fort +14 |
Ref +10 |
Will +13 |
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Abilities |
Str 26 |
Dex 15 |
Con 22 |
Int 21 |
Wis 21 |
Cha 18 |
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Skills |
Bluff +18, Climb +21, Concentration +20, Disguise +18, Hide +15, Jump +20, Knowledge (arcana) +20, Listen +21, Move Silently +18, Search +21, Spellcraft +21, Spot +21 |
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Feats |
Improved Initiative, Power Attack, Cleave, Great Cleave, Multiattack |
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Climate |
Baator |
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Organization |
Solitary, Team (2-4), or Troupe (1-2 pit fiends, 2-5 cornugons, and 2-5 hamatulas) |
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Rating (CR) |
17 |
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Treasure |
Standard |
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Alignment |
Always Lawful Evil |
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Advancement |
14 20 HD (Large), 21 40 HD (Huge) |
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· Fear Aura (Su): Pit fiends radiate a powerful fear aura in a 20-foot radius. Anyone entering the area must succeed a Will save (DC23) or flee in panic for 1d10 rounds. · Poison (Ex): The bite injects a powerful poison. Anyone bitten must succeed a Fortitude save (DC20) or suffer its effects (1d6 temporary constitution / death). · Disease (Ex): In addition to the injected poison, the bite delivers to the victim a serious disease, the devil chills. If the victim succeeds in a Fortitude save (DC20) avoid the infection, otherwise the disease runs its course (incubation 1d4 days, 1d4 temporary strength damage). This disease is partly magical, so multiple bites incur in cumulative diseases. · Constriction (Ex): If the tail gets hold of a character, of at least one size less than the pit fiend, through a grappling roll it can constrict for 2d4+4 points of damage immediately, and for 2d4+10 points of damage every subsequent round the hold is maintained. · Spell-like Abilities (Sp): At will Detect Magic, See Invisibility, Fireball, Hold Person, Greater Invisibility, Polymorph Self, Produce Flame, Pyrotechnics, Wall of Fire, Symbol of Pain (1/day), and Wish (1/year). · Gate (Su): Once per round, a pit fiend may automatically gate in two lesser baatezu or one greater baatezu. · Baatezu Qualities:
· Outsider: Darkvision 60 feet. Cant be raised or resurrected.
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