Planescape
Monstrous Supplement
Yugoloth, Greater – Ultroloth
Size / Type |
Medium-size Outsider (Evil) |
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Hit Dice |
13d8+65 (124) |
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Initiative |
+10 (+6 Dex, +4 Feat) |
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Speed |
40ft., fly 40ft. (average), Swim 40ft. |
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Armor Class |
28 (+6 Dex, +12 Natural) |
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Attacks |
2 Slams +22; or by weapon +22/+17/+12 |
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Damage |
Slam 1d12+9; or by weapon +9 |
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Face / Reach |
5ft by 5ft / 5ft |
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Sp. Attacks |
Magical weapon, gaze of fascination, spell-like abilities, gate |
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Sp. Qualities |
Telepathy, SR23, DR 15/ [+3 and silver], improved uncanny dodge, immunities, darkvision 240’, yugoloth, outsider |
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Saves |
Fort +13 |
Ref +14 |
Will +13 |
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Abilities |
Str 29 |
Dex 23 |
Con 20 |
Int 23 |
Wis 21 |
Cha 20 |
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Skills |
Appraise +22, Bluff +21, Concentration+21, Diplomacy +21, Hide +22, Knowledge (any 5) +13, Listen +21, Move Silently +22, Search +18, Sense Motive +21, Spot +21 |
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Feats |
Improved Initiative, Distract, Improved Critical (1 weapon), Quicken Spell-like Ability |
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Climate |
Lower Planes |
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Organization |
Solitary or pair |
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Rating (CR) |
16 |
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Treasure |
Double Standard |
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Alignment |
Always Neutral Evil |
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Advancement |
14 – 20 HD (Medium), 21 – 35 HD (Large), 36 – 39 HD (Huge) |
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· Magical Weapon: Ultroloths wield swords and polearms (always of +2 or greater enchantment) with expert precision. Four out of ten such weapons have a special enchantment (vorpal, etc.) determined randomly. A very few of these special weapons are extremely powerful. An ultroloth always knows its weapon’s full abilities. · Gaze of Fascination: Anyone who meets the gaze of the ultroloth must succeed at a Will save (DC21) or stop, fascinated (as if affected by a hold person spell) by the coursing colors and patterns. If the victim saves, the ultroloth can use a special form of alter self to appear as a person whom the victim loves or respects. · Spell-like Abilities: At will – Airwalk, Animate Object, Bind, Call Lightning, Color Spray (7/day), Control Winds, See Invisibility*, Discern Lies*, Detect Magic*, Detect Poison*, Detect Scrying*, Detect Thoughts, Fear, Fire Storm (1/day), Passwall, Pass without Trace*, Read Magic*, Shout, Solid Fog, Symbol (any, 1/day), and Wall of Fire. * Always active spells · Gate: Ultroloths can automatically gate in one yugoloth of each of the seven weaker types, once per day per type. · Immunities: No nonmagical attack affects an ultroloth. · Yugoloth Traits:
· Outsider: Darkvision 60 feet. Can’t be raised or resurrected.
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