Planescape Monstrous compendium appendix i


Marut

Size / Type

Large Construct (Outsider, Lawful)

Hit Dice

15d10 (81)

Initiative

+6 (+2 Dex, +4 Feat)

Speed

40ft.

Armor Class

25 (-1 Size, +2 Dex, +14 Natural)

Attacks

Fist +20/+15/+10

Damage

Fist 5d10+10

Face / Reach

5ft by 5ft / 10ft

Sp. Attacks

Spell-like abilities

Sp. Qualities

DR 15 / [+3 or chaotic], SR18, regeneration 5, immunities

Saves

Fort +9

Ref +11

Will +14

Abilities

Str 30

Dex 15

Con --

Int 17

Wis 21

Cha 16

Skills

Bluff +10, Concentration +18, Knowledge (arcana, psionics, religion and any 3) +20, Listen +18, Psicraft +15, Search +17, Sense Motive +17, Spellcraft +15, Spot +20

Feats

Improved Initiative, Cleave, Improved Critical (Fist), Spell Penetration

 

Climate

Mechanus and Upper Planes

Organization

Solitary, or group (2-6)

Rating (CR)

16

Treasure

None

Alignment

Always Lawful Neutral

Advancement

None

 

 

· Spell-like Abilities: At will – Animate Object, Blink, Cause Disease (one target up to 60’ away), Continual Flame, Daylight, Dominate Monster (3/day), Deafness, Earthquake (1/day), Hold Person, Lightning Bolt, Plane Shift and Shades.

· Immunities: Immune to acid-based attacks. Resistance cold and fire 20. Immune to soul binding or imprisonment spells or effects.

· Construct: CON NIL. Immune to mind-affecting, poison, paralysis, sleep, stunning, disease, death and necromantic effects, critical hits, subdual damage, ability damage, ability drain, energy drain, massive damage, any effect that relies on a Fortitude save (except if it works on object too), but they destroy at 0 hp. Darkvision 60ft.

· Outsider: Darkvision 60 feet. Can’t be raised or resurrected.

 

 



    Melroch Eitheldor @ 2003 - 2004

1