Planescape Monstrous Supplement


Tanar’ri, Lesser – Alu-fiend

Size / Type

Medium-size Outsider (Evil)

Hit Dice

2d8+2 (11)

Initiative

+3 (Dex)

Speed

30ft., fly 40ft. (average)

Armor Class

18 (+3 Dex, +5 Natural)

Attacks

By weapon +3, or touch +3

Damage

By weapon +1, or touch 0 and drain

Face / Reach

5ft by 5ft / 5ft

Sp. Attacks

Drain, spell-like abilities

Sp. Qualities

Telepathy, intuition, darkvision 240’, SR17, DR 5 / [+1 or cold-iron], tanar’ri, outsider

Saves

Fort +4

Ref +6

Will +4

Abilities

Str 12

Dex 16

Con 13

Int 15

Wis 13

Cha 18

Skills

Bluff +7, Hide +5, Listen +5, Move Silently +5, Sense Motive +6, Spot +5

Feats

Dodge

 

Climate

Abyss or Prime Material

Organization

Solitary

Rating (CR)

3

Treasure

Standard coins & goods, double items (they prefer magical weapons and armors if any items present)

Alignment

Usually Chaotic Evil (about 20% are chaotic neutral or true neutral)

Advancement

Per character class

 

 

· Drain: Alu-fiends can restore their own hit points at the expense of their opponents. This requires a normal touch attack (1d8 damage, of which the alu-fiend gets half, rounded up).

· Spell-like Abilities: At will – Charm Person, Dimension Door (1/day), Detect Thoughts, Shapechange (to a humanoid form of approximately their own height and weight only), and Suggestion.

· Telepathy: Alu-fiends can communicate with any intelligent creature that shares a language, within 100’ using telepathy.

· Intuition: Alu-fiends have an innate intuition that warns them of impeding danger 75% of the time.

· Tanar’ri Traits:

 

· Spell-like abilities: At will – Darkness, Darkvision, and Greater Teleport.

· Resistances: Cold, fire and gas resistance 20.

· Immunities: Electricity, normal fire, and poison.

 

· Outsider: Darkvision 60 feet. Can’t be raised or resurrected.

 

 



    Melroch Eitheldor @ 2003 - 2004

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