Planescape
Monstrous Supplement
Tanar’ri, Lesser – Succubus
Size / Type |
Medium-size Outsider (Chaotic, Evil) |
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Hit Dice |
6d8+6 (33) |
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Initiative |
+1 (Dex) |
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Speed |
30ft., fly 45ft. (average) |
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Armor Class |
20 (+1 Dex, +9 Natural) |
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Attacks |
2 Claws +7 |
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Damage |
Claws 1d3+1 |
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Face / Reach |
5ft by 5ft / 5ft |
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Sp. Attacks |
Energy drain, spell-like abilities, gate |
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Sp. Qualities |
Telepathy, SR17, DR 10/ [+2 or lawful], improved uncanny dodge, immunities, tanar’ri, outsider |
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Saves |
Fort +6 |
Ref +6 |
Will +7 |
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Abilities |
Str 13 |
Dex 13 |
Con 13 |
Int 16 |
Wis 14 |
Cha 20 |
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Skills |
Bluff +11, Concentration +7, Disguise +11*, Escape Artist +7, Hide +7, Knowledge (any one) +9, Listen +11, Move Silently +7, Ride +7, Search +9, Spot +11 |
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Feats |
Dodge, Mobility |
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Climate |
Abyss |
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Organization |
Solitary |
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Rating (CR) |
9 |
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Treasure |
Standard |
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Alignment |
Always Chaotic Evil |
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Advancement |
7 – 12 HD (Medium) |
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· Energy Drain: The succubus drains energy from a mortal it lures into some act of passion, or by simply planting a kiss on the victim. The succubus’s kiss or embrace inflicts one negative level; the victim must succeed a Wisdom check (DC15) to even notice. The Fortitude save to remove the negative level has a DC of 18. · Spell-like Abilities: At will – Etherealness, Charm Person, Clairaudience / Clairvoyance, Detect Thoughts, Plane Shift, Shapechange (to a humanoid form of about their own height and weight, and grants a +10 to Disguise skill), and Suggestion. These abilities function as a 12th level sorcerer. · Gate: Once per day with a 40% chance of success they can attempt to gate in a Balor. · Immunities: Succubi are immune to fire. · Tanar’ri Traits:
· Outsider: Darkvision 60 feet. Can’t be raised or resurrected.
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