Planescape
Monstrous compendium appendix I
Tiefling
Size / Type |
Medium-size Humanoid (Outsider) |
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Hit Dice |
4d8+4 (22) |
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Initiative |
+1 (Dex) |
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Speed |
30ft. |
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Armor Class |
11 (+1 Dex), 17 with scale mail |
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Attacks |
By weapon +4 |
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Damage |
By weapon +1 |
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Face / Reach |
5ft by 5ft / 5ft |
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Sp. Attacks |
Spell-like abilities, poison |
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Sp. Qualities |
Resistances, outsider |
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Saves |
Fort +2 |
Ref +5 |
Will +2 |
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Abilities |
Str 12 |
Dex 13 |
Con 13 |
Int 14 |
Wis 12 |
Cha 14 |
Skills |
Bluff +6, Climb +5, Hide +5, Listen +5, Move Silently +5, Search +6, Sense Motive +5, Spot +5 |
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Feats |
Dodge, Mobility |
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Climate |
Any, usually Lower Planes |
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Organization |
Solitary, group (2-8), or school (10-20) |
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Rating (CR) |
3 |
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Treasure |
Standard |
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Alignment |
Any neutral or evil |
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Advancement |
Per character class |
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· Spell-like Abilities: 1/day – Darkness. · Poison: About 80% of tiefling weapons are poisoned in some way. · Resistances: Cold resistance 10. +2 to saves vs. fire, electricity and poison. · Humanoid: Proficient with all simple weapons. · Outsider: Darkvision 60 feet. Can’t be raised or resurrected.
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