Planescape
Monstrous Supplement
Vargouille
Size / Type |
Small Aberration (Outsider, Evil) |
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Hit Dice |
1d8+2 (7) |
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Initiative |
+1 (Dex) |
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Speed |
Fly 30ft. (good) |
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Armor Class |
12 (+1 Size, +1 Dex) |
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Attacks |
Bite +3 |
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Damage |
Bite 1d4+2 |
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Face / Reach |
5ft by 5ft / 5ft |
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Sp. Attacks |
Poison, fear, kiss |
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Sp. Qualities |
Darkvision 120’, aberration, outsider |
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Saves |
Fort +2 |
Ref +1 |
Will +0 |
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Abilities |
Str 14 |
Dex 13 |
Con 15 |
Int 6 |
Wis 7 |
Cha 3 |
Skills |
Hide +5, Listen +2, Move Silently +4, Spot +2 |
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Feats |
Fly-by Attack |
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Climate |
Any ruins, burial place, or subterranean |
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Organization |
Solitary, or pack (2-20) |
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Rating (CR) |
1 |
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Treasure |
None |
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Alignment |
Always Neutral Evil |
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Advancement |
2 – 3 HD (Small) |
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· Poison (Su): The bite of a vargouille contains a dreadful poison that prevent normal healing; if a bitten creature fails at a Fortitude save (DC12) the bite damage and any damage inflict further on is permanent, unless powerful magic is used. A Heal spell recovers 1d8 hp; Regenerate restores 3d8 hp at 1 hp per round; and a carefully worded Wish restores all lost hit points or the ability to heal through other means. · Fear (Su): Anyone seeing the vargouille and hearing their screech must succeed at a Will save (DC12) or become paralyzed with fear, unable to act or think clearly, until attacked by the monster. The initial attack on a paralyzed victim always hits. A victim who has been attacked or who has saved against the effect is immune to the paralysis for the rest of the encounter. · Kiss: The vargouille can also kiss a paralyzed victim, who then begins a bizarre transformation. In 1d6 hours, the first signs appear, as the victim loses all hair on his or her head. In another 1d6 hours, ears grow long and pointed, teeth become fangs, tentacles sprout from head and chin, and the victim loses 1d6 points each from Intelligence and Charisma. In another 1d6 hours the transformation finishes, and the character’s head resembles a vargouille, complete with batlike wings in place of ears. At this point, the head breaks away from the body (which dies), becomes a fully-functional vargouille, and flies off. · The transformation never ends during daylight hours. A daylight spell can halt the transformation process, but not cure it. Cure Disease cast by a priest of 7th level or higher stops and gradually cures the transformation. · Aberration: Really bizarre creature. Darkvision 60ft. · Outsider: Darkvision 60 feet. Can’t be raised or resurrected.
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