Planescape
Monstrous Supplement
Yugoloth, Greater Arcanoloth
Size / Type |
Medium-size Outsider (Evil) |
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Hit Dice |
12d8+72 (126) |
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Initiative |
+6 (+2 Dex, +4 Feat) |
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Speed |
30ft., fly 40ft. (good) |
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Armor Class |
28 (+2 Dex, +4 Deflection, +12 Natural) |
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Attacks |
2 Claws +13, bite +8 |
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Damage |
Claw 1d4+1 and sting, bite 2d6 |
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Face / Reach |
5ft by 5ft / 5ft |
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Sp. Attacks |
Sting, spell-like abilities, wizard spells, gate |
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Sp. Qualities |
SR23, DR 15/ [+3 and silver], speaker, improved uncanny dodge, immunities, yugoloth, outsider |
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Saves |
Fort +14 |
Ref +10 |
Will +13 |
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Abilities |
Str 12 |
Dex 14 |
Con 23 |
Int 21 |
Wis 20 |
Cha 18 |
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Skills |
Alchemy +12, Appraise +20, Bluff +19, Concentration +21, Hide +10, Knowledge (arcana, any 2) +12, Listen +20, Move Silently +10, Search +12, Sense Motive +20, Spellcraft +20, Spot +20 |
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Feats |
Improved Initiative, Quicken Spell-Like Ability, Empower Spell, 1 item creation feat, School Focus (Evocation), Spell Penetration |
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Climate |
Lower Planes |
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Organization |
Solitary, or enclave (2-4) |
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Rating (CR) |
15 |
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Treasure |
Standard |
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Alignment |
Always Neutral Evil |
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Advancement |
13 36 HD (Medium) |
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· Sting: The arcanoloths can attack with two stinging, poisonous claws which impose a -1 penalty, cumulative per hit, on all attack rolls. Bless, Neutralize Poison or Delay Poison eliminates the attack penalty; otherwise, effects are permanent. · Spell-like Abilities: At will Advanced Illusion (1/day), Deeper Darkness, Control Temperature (10 radius), Fear (1/day), Fly (unlimited duration), Heat Metal, Invisibility, Magic Missile, Shapechange (to any humanoid form), Telekinesis, and Warp Wood. · Wizard Spells: Arcanoloths have the ability of a 12th level wizard, normally with a couple of uncommon or even rare spells among a random spellbook. They commonly memorize destructive spells, but they keep a wise eye on their escape and defensive spells for good measure (Spells: 4/6/5/5/4/4/2). · Gate: Once a day with a 40% chance of success they can attempt to gate in 1-6 mezzoloths, 1-2 dergoloths, or 1 arcanoloth. · Speaker: As speakers for their race, arcanoloths can speak and write all languages. · Immunities: Immune to mind-affecting magic. · Yugoloth Traits:
· Outsider: Darkvision 60 feet. Cant be raised or resurrected.
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